This game current build is very fun. I’ve been expecting this game for a while really.
The monster though, is by far… too strong for the hunters in MATCHMAKING. Against an organized group of hunters, which I never tried so far, that could be different.
But… the monster escape is too easy as the only way to catch him is by having the medic not miss one single tranquilizer on him to slow him enough for the trapper to work his magic at level 1.
At level two… I never had problems (again in matchmaking) with hunters. The Charge ability is overpowered by far. It takes out about 40-50% HP of a hunter it touch… if you get 4 of them… jesus.
I just started playing and I know everyone is bad… hell I suck a lot, forgetting to do shit a whole lot of time. But… I just wanted to post my opinion so far.
At E3 we saw ORGANIZED team litteraly DESTROYING the monster even at stage level 3. Stage 2 is a huge challenge for a hunter team… stage 3 = GG since it’s match making. Monster just too strong at this point.