Monster on console don’t get host, so the greater the lag, the slower the monster is.
Most gold monsters, if not all, have around 15ms connection. Here’s where it gets interesting: the lower in rankings you go, from Gold 1 to Silver 1, the higher the lag a player usually has.
For example: a Gold 1 might have a 15ms connection, while a Silver 1 might have a 112ms connection.
Why is this? The faster the connection, the faster a player can execute his moves, and the better he can play.
This single problem alone makes Hunt 2.0 unbalanced and unfair.
It gets worse though, because the lag problem affects monsters differently.
Kraken and Goliath get affected the most; Wraith, Behemoth, and Gorgon get affected the least.
Goliath is all about landing Leap Smash’s and Rock Throws, so if it takes longer to use these abilities they become more difficult to connect. The same thing goes for Kraken’s Banshee Mines, Lightning Strike, Vortex and Snowballs.
Behemoth, Wraith, and Gorgon don’t have abilities that require precise timing as much, making them easier to use for someone with a less than perfect connection. For example, Gorgon has his Spider Trap ability that can autolock on to hunters, and Acid Spit has AoE damage. That being said, it doesn’t mean that Gorgon is OP, his abilities still come out more slowly regardless. It does mean that only certain monsters are going to be good for someone with a bad connection.
Unfortunately, the biggest difference between a Gold Skilled and a Silver Elite is connection speed.