for those of you that dont know what a hitbox is (please dont comment at all if you dont know what it is), a hitbox is the thing that is actually telling the game “youve been hit”. It is an invisible box around an attack. The interaction between a Hitbox and a Hurbox (hurtbox is your body) is what determines wether you have been hit or not.
Now lets get down to it.
Obvious moves with hitbox issues-
Vortex - i see it coming, dash to the left/right or simply do nothing because its obvious its not going to hit me, still get hit. Hitbox is clearly way larger than the animation.
Pounce (all monsters) - this could be an issue of lag/hunter hurtboxs, but i think its the monsters hitbox. anyone else notice how you can get pounced from stupid distances away and the monster doesnt even touch your body at all? you just sort of magically move into him. like hes the big bad wolf, but in reverse, and hes sucking you in with this lung power or something.