That’s not necessarily a good thing…
Depends on the monster. Goliath, that’d be a DOT comp; Renegade Abe for Assault, A trapper that isn’t Jack or either Griff. An offensive support (easier downs).
I’m assuming Stage 2.
Like I said in the other thread:
As far as how to play monster, I suggest uploading a vid of how you play. Each monster plays vastly different from eachother.
Go back to basics.
First: Keep moving. Feed only on one or two things then move on to the next part of your feeding rout.
Second: Keep an eye on your ass. Don’t be afraid to double-back either, sometimes a game of cat and mouse is what you want.
Third: Don’t be afraid to be aggressive. If you see one of them get into your smell range, often times, especially with console players, they’re alone and 100+ meters away from their team. That means an easy down, and the down is very valuable on a trapper who controls the dome. You can also catch them off-guard by playing like that as most players aren’t expecting a deliberate stage one fight.
Fourth: Gun for the trapper. Trapper=Dome. No trapper, no dome.
Fifth: At stage 2, armor up and go hunt them down. Don’t run. Then you can go after other people.
^What matters is situational awareness. Let’s say for instance, the Assault gets too trigger happy and gets in your face a bit too much and you take out 3/4 of their health pool unintentionally, you can get a down if you turn on them.
Keep an eye on what’s going on around you, but do zero in on one hunter, usually the Support or Medic.
Kraken’s bugged out the Wazoo, don’t play him unless you just want some punishment. His Lightning Strike doesn’t match the graphic on-screen and you can miss about 80% of the time if you’re moving it.
I’m summoning @deanimate as our resident Goliath expert that is still playing the game to my knowledge. If you were playing Wraith, Bob (behemoth), or Gorgon, I could help you beyond basics.