we have already seen monsters able to have a companion lvl 1 following around.
(if you make a custom game)
But whouldnt it be more fun both for hunters and monsters to be able to play with or against 2 monsters ?
and i dont talk about the braindead minion that follows.
But to actually let there be 2 playable monsters…
play against 2 hulk smashing goliaths… or why not goliath + kraken = ground + air.
or perhaps dual wratih assassins. etc etc.
If you made the map mode into “hunter favor”, so the hunters have more dmg and slightly more hp.
The balance should already be done ??
monsters have to compete for food, or share, or not eat… etc.
Since having 2 monsters opens up alot more fun strategies for the monsters, besides just trying to avoid and eat.
1* You can have one monster lay in ambush, waiting. while the other one lure the hunters to come…
2* You can have one monster interupt the hunters and possible sacrifice himself, to let his
monster buddy level up to 3 as fast as possible and then wreck revenge…
3* If you play hunter, you are able to face off 2 monsters at lvl 1. trying for a quick kill.
4* One monster can lure the hunters around, while the other one is trying to evolve asap.
5* you are able to face many combinations of monsters.
these was just a few examples of what whould be possible.
And i think it opens up the game abit more, since the game is about multiplayer.
But for the moment, the only multiplayer side is the hunters side. where you can talk to friends and play tactics.
And it can not be that hard to implement either.
Simply call it “Dual Monster” or something.
and have the map properties be in favor of the hunter to give extra dmg and hp.
aswell as lots of such options already if you check under custom map mode, just let the game mode randomize around them…
Like: more birds, Cargo ships spot monsters, etc etc…