Firstly, I want to say, I have been playing Evolve past few days and have found it to be a blast!
However, just one thing - I notice that the constant chasing early on in the game can get quite stale after some time. Then I had an idea pop in my head: why not introduce something like a ‘monster egg’ that spawns at a location where the hunters do not know at first. When the egg is destroyed, the monster is enraged and is unable to evolve until it incapacitates at least one player.
This alters the dynamics a little - The hunters may either choose to hunt for the egg or go straight for the monster. Successful attempt at destroying the egg forces engagement and the monster cannot just go full stealth mode all game and might want to choose to appear for a short while to lure the hunters away from its egg. Of course this is just a rough idea but what do you think of such an addition?