So, I was thinking with a friend about making a concept of a monster (stats, drawings, etc.), and I thought of one and we both developed another one. I tried to find good names, keeping them mythological based, but finding one for metal was a bit hard.
Talos ~ Element: Metal/Technology
A strong mighty creature modified with human technology made to help fight the Goliath and Kraken…but like all situations like this, it escaped and out on the run (basically a Predator Monster).
Basic Attack: A hard hitting attack to help crush the hunters that gets in his way.
Ability 1 ~ Iron Fist: Does TONS of damage and heavy knock back in a slash area surrounding Talos. Similar to the Goliath’s smash, but does more damage and deploys faster.
Ability 2 ~ Shoulder-Mounted Mortar: A shoulder-mounted modified Mk 1. Napalm Grenade Launcher, rain death from a distance. Does high damage, but can be hard to aim, and very risky to fire it at close range/in a cave.
Ability 3 ~ WIP
Ability 4 ~ WIP
Manticore ~ Element: Poison/Venom
The smartest creature on Shear. Uses poison and venom not only to hunt its prey, but to turn the environment against them…
Basic Attack: An attack with acid-covered claws and tail. Does more damage against shields as it melts through it.
Ability 1 ~ WIP
Ability 2 ~ Hallucination Venom: A poison used for messing with the victim’s brain. On wildlife, it will make the Manticore look like its own, giving the Manticore a minion that will fight for him along as he lives.
Not only can this be used on wildlife, but hunters as well! The human brain is stronger so it won’t ally him, but it will mess with em! It will make the hunter hear random monster noises from random places, show a ‘fake’ monster to confuse the hunter, making it harder to see whats a mirage, and whats lurking in the shadow…
Ability 3 ~ WIP
Ability 4 ~ Acid Mine: An stationary wide-like range mine thats a mix of the Banshee Mines and Markov’s mines. Can be spat during battle as grenades, or placed to cover the exit, make a trap or a distraction. Does acid damage for a short amount of time, and possibly slows them (depends on lvl)
I’ll be editing this with some more work done, and maybe some drawings of the monsters.