Monster #5 suggestion: glowbeetle swarm


#1

so far we have plenty of monsters that are large in size, and have strong direct melee.

what about a fast, low profile swarm of glowing bugs that individually grow in size when you evolve?

they’re weaker than the other monsters to start with, but have little movement limitations.

T1: they start off as a swarm of large bat-bees, that can be damaged as an entity. if you hurt one you hurt them all.
T2: they’re like a swarm of small pterodactyls
T3: they’re like a swarm of large dog-bone-pterodactyls

melee attack: the swarm will gang up on a hunter and sting him with lots of pointy fangs. they’ll get more powerful with rank in poison, but not power.

flying attack: the swarm will spray short range venom across a nearby area that stays on the ground like dust tagging

boost charge is like the kraken’s, although the swarm will be able to fly less restrictively - but the swarm will not be able to climb.

ability 1: incubation - the swarm will lay eggs in a dead body and anything that comes near will be shortly engulfed in a separate swarm - if the mother swarm is present it will get a brief health and armor buff

ability 2: swarm reconnaissance - some of your hive will leave the swarm and scout wildlife and hunters, but you could lose a portion of your health or armor if they are spotted and shot.

ability 3: swarmlaunch - the swarm will launch out some of it’s bodies as high speed projectiles into the enemy, deducting HP as long as the bodies remain separate from the hive.

ability 4: frenzy - the swarm will frantically attack anything in the area, but with less individual DPS for every target added.


#2

weakened by flamethrowers like traps do to most monsters, immune to trapper traps.


#3

…char10