@Macman I was watching some streams of the T4 hunters, and it seems Slim’s lvl 2 Spore Cloud might be a bit hard to do in its current form. The perceived problem was 20 seconds might be too long to keep a monster in the spore cloud and might need some adjusting. So my question is, does the micro-patching system allow for changes to the mastery requirements?
They’ve said that it allows numerical adjustment -that would generally mean that they could change the number of things required but not the objective you’re trying to do. I expect most of the tweaks would be along the line of damage/cooldown values though