So we’ve got a lot of feedback over the past few weeks about matchmaking and we’ve sat down with the team to see where we can start improving the matchmaking experience in Stage 2.
With Update 2.08 (August 30th), we’ll be introducing some of our short term solutions that should help alleviate some of the community issues and create a populated Hunt queue for a pure gameplay experience that players have been asking for after the introduction of Map Variants.
So TRS, what is going to happen in 2.08?
Put simply we’re re-purposing two of our matchmaking queues to cover the needs of two different types of players we’ve seen after launching the latest Map Variants. Let’s dive into what is all changing below:
Ranked is removed and replaced with “Hunt Beta”
What is this queue focused on?
A Pure Hunt experience without any frills, this will be the place to enjoy the classic 4v1 Hunt gameplay we’ve all come to know and love.
Giving players the ability to queue as either Monster or Hunter.
A hidden skill rating to sort players by appropriate skill.
Hunt Beta - Monster
Hunt Beta - HunterEverybody starts with a fresh skill rating.
No Map Variants allowed, this is all about classic Hunt.
We are investigating giving increased end of round Silver Key rewards for simply completing a Hunt Beta match.
Hunt will become “Arcade”
Basically the same as our current Hunt queue, but a focus is put on fun and quick pick up games of Evolve.
This will include all Versus Map Variants and is more geared towards having a fun time.
Keep in mind these are some of our short term solutions towards making matchmaking a better place for everyone. We have quite a few long term goals we’re working towards with our complete matchmaking rewrite, so be sure to keep eyes on the trello board for when we start moving forward with the future matchmaking changes.