[Logged] Problem with "Fixed animation sync problem when monsters cycle abilities quickly"


As Goliath, sometimes when you try to Charge right after a traversal, the Goliath just stands still for the duration of the Charge. Which slows you down massively.

Plus at one time when I click Rock Throw after a Leap Smash I just held nothing in my hand, then suddenly a Rock appeared and got thrown. That’s very confusing and obviously I didn’t hit that rock because I was not expecting it to appear suddenly.

It’s good that you fixed the “Fast Rock” but the fix is causing problems…


This one has been logged, but thanks for the report!