Scroll to the (A) at the bottom for my straight forward suggestion for abe, the rest of the text is why i think this would be a cool little twick to abe overall making him more viable in more competitive settings.
Evolve as we know it has 4 current trappers, maggie, griffin, abe, and crow. they all track the monster in different ways, maggie with daisy, griffin with sound spikes, abe with tracking darts, and crow with gobi. now take a moment to think, which trapper would you choose 4th, it would probably be abe, why is that? lets talk about it.
~daisy constantly keeps tabs on the monster, no where to run, no where to hind, which forces the monster to Run.
~sound spikes keeps a monster sneaky, you can hide, but you cant run, which forces a monster to sneak.
~gobi keeps a monster turning, constantly avoiding straight and open areas, which forces a monster to zig-zag.
~tracking darts keeps tabs on the monster, like daisy, and prevents sneaking, like sound spikes, and forces a monster to zig-zag, like gobi, but the only draw-back is, the monster knows when the tracking dart is inactive.
maggie, griffin, and with the exception of crow, doesnt really notify the monster when they are begin tracked. the other three trappers give the monster hints that they are tracked, which is what abe is lacking, making him the least used trapper.
how could we fix this, making his tracking dart more “hint like” to fit the other trappers. I suggest making the tracking dart notification for the monster last only 1/4th of the time of the actual tracking duration. In my opinion, this will make abe more like the other trappers, which all only give visual or audio hints that the monster is being tracked. On the other hand, informing the monster when he has been hit with a tracking dart, but not informing the monster on whether or not the tracking dart has wore off. I honestly dont think that this would break the game, but make for a more interesting match up for pub and competitive gameplay. Sorry about the paragraph
(A) : I suggest making the tracking dart notification duration for the monster last only 1/4th of the time of the actual tracking duration. The monster knows when he is hit with dart, doesnt know when dart has worn off.