It’d be interesting if Capacity increase the range or the maximum multiplier for Lennox’s Lance. Capacity, both Perk and Buff, seem useless for Lennox considering it probably only affects her Auto Cannon… and shooting at the Monster for its full standard clip size is a rare thing.
All “modifiers” affect the base damage. The multiplier from the lance then uses the modified base damage. It’ll be
No the plasma lance seems unaffected by the perk. This could be because it doesn’t actually have a “reload” or it could be because it has two different “reload” times.
Edit: quick switch might work but I kinda doubt it
With as much damage as she does, yea, I’d agree.
Capacity only affects the autocannon.
As a Lennox player myself, movement increase and jetpack recharge are the best perks. Damage is okay, but movement and jetpack let you keep a higher multiplier more often by increasing your dodging capabilities. Damage is good if your bad at dodging. Lol.
Lennox is one hunter that took me awhile to figure out what perk I will go to–the one that I landed on is DR–just because as Lennox when you draw aggro you’re going to take a beating, this will just make it a spanking.