Lazarus' Healing Burst Cooldown


#1

So, maybe it’s a bug, maybe not (Kept it as Gameplay just in case it’s intended), but just had a couple games in Evac and I noticed that Lazarus (with Reload as his perk as I usually do) seems to have a roughly 17 second cooldown on his heal burst instead of the ~8 it has been.

Curious to know if anyone else noticed or if this is one of those “Ya missed the memo, Bio” moments :stuck_out_tongue:

Will see if I can get some SS showing the time when used and time when it comes off CD, but really more interested in seeing if I’m not the only one :wink:


#2

Theres a bug where all class ability cooldowns are lengthened by the recharge/reload perk


#3

Yikes! Well that’d explain it!

Now that you mention it… Val’s did seem on the long side this evening…


#4

Yup. Do not use the reload perk. Ever. No matter what. Until it’s fixed.


#5

Switching to bugs because it’s unintentional. Hope you’re fine with that.


#6

And yeah it’s only on class abilities though. Either way not really worth risking.


#7

Yup, not a problem at all :smiley:

Dammit! That was my go-to for pretty much every Medic minus Slim. At least in the first match :stuck_out_tongue:


#8

I’d try capacity in the meantime. Works well with Caira and Val. As for Lazarus maybe health regeneration.


#9

Yeah Capacity is my fallback on Caira, though Ill have to try it out w/ Val :stuck_out_tongue:

For Laz? I think I’ll stick to either Jump (To try out the new and improved one) or Jetpack recharge if HP Regen isn’t suiting my mood :wink:


#10

It’s all about experimentation :wink: