I know a few other people have said this, and others don’t agree, but I still feel the need to bring this up. Also, before I start: yes, this is an anger filled complaint.
I have just finished playing a string of games on Evolve, almost all of which have been interesting, balanced and fun to play even if I lost. However, I seem to find that every time I play the monster and Lazarus appears on the hunter’s team the balance is suddenly tipped heavily in their favour. Before anyone says anything, I understand that if I take him out first, there’s no problem. The problem is taking him out.
I can try to focus him as much as I want, but obviously his team protects him as he dodges. That’s fair enough, I would expect it to be the same in any other game. The issue that arises here is that in any other situation, changing target is a viable option to focus someone else down knowing that if you get them, the original target will be a little bit easier. That is not the case with Lazarus, as he can simply bring them back to life with full health as if nothing happened. So you camp the body, make sure he can’t get to it only to have your health eroded by hunters (just out of reach for the most part) forcing you to leave before you invest too much in the conflict.
I would not have a problem with this instant revival if it still came with some form of penalty, but it doesn’t. Ok, it only works at close range, but considering half the time I play as a hunter I can revive someone normally anyway, that doesn’t seem to be too much of a disadvantage. The fact of the matter is that a player playing as the monster should not be able to invest so heavily in a fight, maybe down or even kill 2/3 hunters to gain no advantage from it in the later fights as he would otherwise do, facing a full team of healthy as new hunters like they were never in a fight in the first place.
The fact that one character can make such a huge difference to the game is, in my opinion, ridiculous. No hunter should work mechanically as a ‘focus me or lose’. All the other various team compositions allow for a variety of different tactics that both monster and hunters can adapt with and to. Lazarus forces only one real option.