its not a game about substance, it’s about seeing somebody’s inflated ego and crushing it mercilessly (ie having twitch in your name)
just like COH2 and all strategy games, once you break an opponent the game is won.
if you focus on one guy and pounce him relentlessly he’ll be crying by the end of the match, or just leave. there’s nothing more funny than sneaking along behind hunters and pouncing their last man.
the game doesn’t need weight of content. it gives you an insight into the hunter/hunted mindset and has pretty good production values.
it’s actually playable on and before release too, which is more than you could say for bf4.
the last of us gives you a shallow linear singleplayer experience. every game of evolve is different. once you play and win a game you can get into your opponent’s head. before then, even. the battle of morale begins as soon as the hunters land. nothing worse than landing on banshee mines and getting all of your party -50%hp
L4D2 was worth the $60 price tag on release. it has lower quality content and less of it. (no offence TR just goes to show that you stepped up to the line again with new technology)
GTA was widely marketed for multiplayer heists. never saw those. empty promises. evolve has everything promised.