Had an idea regarding new domes.
So in the new dome, if you do X% of the monster’s health in damage, a minute drops off the timer. With this, Kala’s armor reducer can almost be considered… detrimental, in a way. Yeah, you’re guaranteeing health damage, but since time is on the Hunter’s side, you’re not so worried about taking a while, as long as you get that damage. With the reducer, optimally, you’re getting the same damage, but faster, which helps the Monster.
What if we pulled a page out of Slim’s book and made it an armor absorber? Amp up the damage, and any damage dealt with it goes to her class ability, either buffing the shield or reducing the remaining cooldown.
If Kala’s reducer stays as it is, it’s not exactly useless, but this could be a neat change. Thoughts?