Day 1 was Lazarus, Abe, Bucket, and Hyde (myself). After ~5 minutes of chasing, we said ‘fuck it’, and set up camp at the Relay. The Monster took his sweet time, and when he finally arrived, he was greeted by a veritable wall of pain; sentries, stasis grenades, poison bombs, and weak points
He took ~25 minutes due to the timer pausing so often, trying in vain to throw out Decoys for damage and abduct from the opposite side. He managed to kill Lazarus half-way through, but ate a full Minigun to the face for his trouble (double damage headshots add up quickly).
Day 2 was Nest, easy win. Day 3 Hunt again, the lineup was Caira, Abe, Cabot, Parnell (me). Cabot player was his first time with the character, so we spent much of the match Dust Tagging critters and seeing how many different rocks he could shoot through On the few occasions where Wraith was trapped and tried to fight, Damage Amp + Super Solider bordered on obscene; his armor melted away in seconds. We ultimately won when he ran out the clock, still at Stage 2.
What I took away from this is when facing Wraith; if Hunters are anything less than ‘extremely coordinated’, a mid-range player will wipe the floor with them. Whereas with other Monsters, Hunters don’t have to be on top of their game for the duration, and can still etch out a win against an evenly skilled Goliath/Kraken.