I love this game, and like most people here, I’ve been playing since well before day 1, with the big alpha and betas. And, also like a lot of you, I began to get a little worried when playerbases started dropping. I remember being worried that TRS might ditch the effort and work on something else, despite the declaration that Evolve was a permanent IP; what’s an IP without a playerbase?
But between Kala’s release, the Kraken adaptation coming much earlier than I expected, and @citizenphnix’s Thunderchild (and any other data people who may have worked on it), I’m really gaining back a lot of hope for the game. It’s so cool to see a team so heavily invest in the future of their game; I don’t think I’ve ever seen a team quite as dedicated as TRS.
So thanks to you guys for working so hard at this game and making it as awesome as it is. Special shoutouts to @Chloe and @Shaners for their work with the community and @Insane_521 for his work with the competitive scene. Apologies to anybody I missed. Thank you so much for all the work you put in!