I find the idea of monster obligated to destroy power relay unfair. Current situation is: mosnter HAVE to kill hunters OR destroy power realy. On the other hand hunters have to only kill the monster.
When the time runs out and no one gets killed the one who loses is a monster. Why? Shouldnt this be a tie? That is an unfair time advantage. If destroying a power relay is justified with a fact that additional human forces will come or the ship need it as resources, then a fair thing to do is to add similar object but for the monster, for example a lair or nest. Then the hunters need to kill monster or destroy his nest, otherwise when the time runs out, monster will lay eggs.
The hunters main target is to kill monster before it gets to stage 3, the main target of monster is to avoid hunters until monster is able to deal with them. It seems really unfair when both of the target fails, the monster is the one who lose the battle.
I am refering to ‘hunt’ mode. It is supposed to be hunt for both sides, but now it seems like the mouse is always a monster and the pesky cats are hunters.