Each Assault has a third ability to amplify his damage and give him some utility. Markov has mines, which let him set up a defensive perimeter. Hyde has Toxics, which let him flush out a Monster, deny ground, and get some insane damage stacks. Torvald has the frisbee Shrapnel Grenade. Using these well grants a lot of extra damage and some sweet utility, at no self-detriment to the hunters. Markov’s mines are quick and easy to set up, The frisbee is fast as lightning to use, and Hyde’s toxics are being tweaked next patch- they will no longer slow team mates.
This leaves Parnell with Super Soldier. SS is the ONLY Assault ability that causes self harm. None of the others do- or will, come the patch- but Parnell chunks himself for a little extra damage.
I mean it’s cool and all, but it can be pretty bad. Ever fought an Elite Goliath with 3 in RT? One of those hits will leave you on next to no health. I once had a match where Parnell popped SS and got smacked by one of those. Instant down. Nothing I could do.
I think it’s rather unfair to have Parnell as the only Assault who hinders himself to use his ability. The other three don’t- why does Parnell have to self harm?
That being said, I…don’t actually care. Just wanted to point it out.
Thoughts? Should it change? Is it fine?