Unless you enjoy just being a target for good hunter teams to practice against, it’s pretty pointless for the “Average” monster against them now?
The truth is I like being the monster, if only I had more of a chance against good teams without my health been shredded in seconds, if only good teams weren’t supermen (some are impossible to kill with the support of their team mates, no matter how hard you focus them), if it wasn’t an endless grind against constant flying, constant healing that never seems to runs out, against constant hunter drops you can never win!
Why does a monster only have one life yet hunters have infinite?
Why can’t the monster get away to eat and evolve any more as hunters are so much faster now?
TR want more fights yet when you do your health is shredded soooooooo fast! I’ve seen bubbles of health just disappear one after the other in seconds, without an orbital too! Its insane!
I’m getting so bored that calling for help on this forum is all I can do. Please help average monsters (not good monsters that need the challenge), but average ones that are suffering against these good teams. You can tell if the match is going to be great equal fight, or a pointless slaughter very soon into it, making it frustratingly pointless to even try the later? Who wants to play if you know you not going to have any chance to win?
Anyway. Hope something can be done about this, possible solution making it so monsters can’t loose all their health in seconds would be better (except orbitals of course which is acceptable because its an orbital and you need to avoid it). Hunters perhaps only have 2 extra drops after dying on 2 strikes before been banned from the rest of the match? Get rid of the silly trancs! Slowing the monster so much and for so long is unfair! How can you fight if you can’t get to the hunter effectively? Come on TR at least give us some chance against the supermen! Please.