Nah Emet works as intended.
Masteries are very noticeably TRS’s weak point. They make terrible Mastery challenges for some of the characters with terrible requirements to reach them.
And nobody can say 50/20 Slim Bug Revives and 60 Emet Beacon Respawns is a fucking smart and feasibly possible thing to do in a reasonable time frame and manner!
Like hell if I’m going to let my near dead Teammate go down just so I can hope to get the slow revive with the Bug before Daisy runs to the damn rescue!
Ain’t no way I’m gonna willingly let my team die just so I can drop a Beacon and cause a Strike on their health! I’m gonna stay and fight and heal like a real Medic not run away going “DAMN IT ASSAULT! STOP PROTECTING YOURSELF AND DIE ALREADY CUZ MASTERY PROGRESS!!!” because that is what we want to support Evolve with…
Super Grindy requirements.
TRS can make a good game but those masteries doe… stahp!