I’ve just been wondering if having a different coloured skull icon (yellow or blue maybe) or a different icon entirely for when someone is caught by wildlife / plants versus when they’re actually incapped would help make things clearer. I’ve been running towards people healing them as Caira / Val, only to realise they needed shooting to release them.
I know clear communication helps in these situations, but I think it’s a small change that could help make things a bit clearer.
I’ve had friends confused by the whole ‘where’s the strike? They were down, weren’t they?’ thing too, which I think would be avoided by having a way of differentiating the situations.