Improving Monsters instead of Nerf-Batting them


List of Proposed Additions/Changes/Suggestions for Monsters:

  • Monster Perk to counter Hunters? Such as 35% healing reduction for 2 seconds on successful ability hits?

  • Monster Melee slow perk could also affect firing/attack speed?

  • Kraken Passive: Electroconductive : Hunters struck by Kraken’s abilities will be afflicted by Electroconductive debuff, causing 10% additional damage for 3 stacks. The next successful ability will consume all stacks and shut down any hunter shielding.


Kraken defiantly doesn’t need any kinda buff in any way shape or form.