My idea is called the Armor Shredder. What you do is charge it up and on the side of the gun it says stage 1, Stage 2, and Stage 3. As you charge it up, the bar for the Stages Lights up. You charge it up for a couple of seconds and the bar reaches stage 1. If you fire it at Stage 1, at a Stage 1 monster, One Bar of armor gets shredded. If you fire it at Stage 1 at a Stage 2 Monster, only 1/2 of the bar get shredded. If you fire it at a Stage 3 monster, 1/4 gets shredded. Now if you fire the gun when its Charged up at Stage 2, firing at a Stage 1 monster shreds 1 1/2 armor off. Stage 2 at a Stage 2= 1 bar Stage 2 at a Stage 3 monster= 1/2 bar Stage 3 at a Stage 1 monster = 2 bars Stage 3 at a Stage 2 Monster= 1 1/2 Stage 3 at a Stage 3 Monster= 1 Bar ------- Makes Sense???
ONLY Shreds armor and not Health ------ For Support class------- Primary Weapon
It probably is a confusing but bad idea but HEY WHY NOT.
Stage 1 Charge up time = 5 seconds
Stage 2 Charge up time = 9 seconds
Stage 3 Charge up time = 13 seconds
Time is rewarding