I hope the third monster is a sort of rogue or assasin type


I love the idea of sneaking up on hunters and picking them off

It should have a cloaking ability if you stand still but the closer trappers get to you the louder they hear a distinctive growl

decoys that will run in random directions forcing them to split up or lose you

A sort of grappling hook attack that lets you pounce them right after

a sort of critical hit slash that will slow hunters or prevent them from using there jetpacks