Hyde wants to put a flamethrower on Daisy. All in favor?


#1

All in favor?


Good old memories on the Forum
#2

To be fair, Hyde would like to put a flamethrower on each one of us. Cause he’s a madman.


#3

This is good plan. This is BEST plan!


#4

Well obviously this is the greatest idea ever…of all time


#5

All the assaults want to use daisy in battle more. Parnell wants her to be a rideable mount, and Hyde wants a flamethrower attachment. Wonder what Torvald and Markov want

Also 200 topics created
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#6

How about a flame in front of Daisys butt so when she farts she’s like a rocket


#7

YAY!


#8

I wantttttttttttttt please make deadly super daisy as a new assault.


#9

But… how would it work?


#10

minedroppa what ‘as missil launcha’s an’ flamethrowas.


#11

I think it would be like a range trigger thing similar to Bucket’s sentry guns.

Eventually we’ll get an assault with some sort of damage dealing drone, currently assault is the only one without a drone ability.


#12

I do think that Daisy should have some offensive potential and be a bit more active. For instance, pressing her button while aiming at things could trigger a long cool down ability that changes when aimed at different things. At a live animal or the monster, she attacks them like a wild trapjaw can. Click it whilst aiming at a carcass? She proceeds to eat the corpse, taking a while to do so that changes dependent on the carcass’ size and disables the ability for a longer duration, based on the animal size (being well fed, if you will).

This allows for some extra elements to her game-play and could allow for a choice for the player controlling Maggie. If I activate aggressive Daisy in a fight, she won’t res people, do I want to add a little bit of damage and anti pounce, whilst sacrificing potential saves?


#13

Maggie’s already a good pick, dont make her OP, thats way too much utility.


#14

Missile launchers, mine droppers
mine droppers with missile launchers that shoot flamethrowers
or something


#15

The point would be getting similarly creative with every character for the future and implementing additions along these lines, rather than +0.5 on a weapon’s CD. At the very least Daisy should be able to attack.

EDIT: Also, I have no ability to alter anything, so I think you’re safe ;).


#16

Daisy does attack if Maggie gets eaten by a plant.

Sadly it doesn’t work with pounces, but that’s what Mammoth Birds are for.


#17

Dont get me wrong, I think these ideas are great, but balance wise thet need some work to not make maggie THE trapper.


#18

To call upon the power of the Mammoth Birds, is to risk one’s soul.


#19

looks in a mirror

“Mammoth Bird! Mammoth Bird! Mammoth BirrAAAarrrRRRGHHHHH…”

“…”

never heard from again


#20

Trappers don’t have drones and actually neither do medics…