I’m having issues dealing with hunters who use a frustrating tactic.
They will stand on the smallest bit of land that the monster cannot reach even if i climb it, i just fall down and it becomes almost impossible to have a decent fight with teams that use these spires. Especially when dome’d when there are some in the Arena.
Now im not sure if this is a bug or exploit, or if its a legit tactic. So i thought i make a post about my issue. People might say, “yeah its being fixed” or at least give some advice on how to deal with this situation.
So in this screen shot I’ve taken, It shows the location where hunters will stand In the red circle on this extremely high spire. Some are even higher than this one, and even abilities like rock throw are hard to land, because hunters will just jet pack off and land back on in the same place. Which is what the blue arrows indicate.
I mostly see supports or healers stand on them while they sheild/heal the team. I cant focus hunters on the ground because they will just be shielded all the time. So i have to go for the one standing on the Pillar…problem is…i cant hit them up there…I’ll climb it just to fall back down seemingly waisting my time while the others get to obliterate me.
Most time Fire breath wont reach, and they jet pack the rock throws.
I deal with this all the time and its becoming increasingly frustrating to deal with.