Seasons would benefit this game greatly.
To the concerns being posted by @Call_my_Mummy, I believe that many players are already not matched against or with appropriate players. Now that could be, in part, related to the player base, but let’s not get into that.
Currently, as a hunter, I am unable to progress past my current rank of Sliver Skilled because I almost always have to play with hunters of a lower skill level than me due to the game’s inability to rank me with similarly skilled players because of the high Bronze population on Xbox.
Now I’m not infallible, but most of the time, I will lose because these lesser skilled players make game ending mistakes.
I’ve been at my current rank for so long that the game must believe it placed me within the appropriate rank, so winning now yields me very few points(1-2), and losing causes me to lose a lot more on average(4-7) even though I almost always play against similarly ranked monsters, with mostly Bronze teammates.
I was curious if my ranking was accurate, so I made a new account, and after my first ten games, I was placed into Silver Skilled again; however, winning rewarded me with considerably more points as the game wasn’t “sure” of my ranking yet. Almost immediately I made it into Silver Expert and was very close to getting Silver Master before I decided to stop playing on that account.
So, I came to the conclusion that all the games that I played while I was learning to play the game, and playing with considerably lower skilled players, count against my main account, and limits it’s upward mobility into higher ranks.
Resetting the ranks would give everyone a fresh slate so that their inexperienced games, or anomalies, would no longer hinder their progression.
If you get placed into a similar rank again, and stay there after a period of time, then that probably is where you should be, but my personal experience leads me to believe many people could be ranked higher than they currently are, leading to a better diversity of ranks within the player base.
If we would be able to get more diverse, and accurate, rankings, then the matchmaking itself would be more fun/rewarding as you should be more likely to play with people of a similar skill level.
Currently on Xbox One, the greater majority of the active player base seems to be somewhere between Bronze Elite(skill level 4) to Silver Skilled(skill level 6), even though there are 15 different possible skill levels determined by the game, from Bronze Skilled(1) to Gold Destroyer(15).
At what point do these ranks become unattainable to anyone playing for any significant period of time?
Eventually you’ll play enough games that the ranking system believes you’re placed accordingly, and the ability to gain a good number of points is lost, or eventually you’ll be ranked higher than most of the active player base, so winning will yield low points while you can still lose a lot for losing.
That also leads to the question: why does the ranking system go so high if it’s unrealistic that players will ever attain these higher skill ranks?
In my opinion the ranking system is too broad with 5 different skill levels within each rank(3 would be better imo) but as that relates to the system itself, I’ll digress.
However, something needs to happen to allow for more diverse rankings across the player base so that people are more likely to play with similarly skilled players, and I believe adding seasons would do wonders in that endeavor.