I don’t have too much in terms of being able to bring forth to the table in terms of descriptions but I have two ideas that I fell can serve little purpose or can be very helpful.
Personally, I like the HUDs, don’t get me wrong here, however I feel that there should be more customization to the HUDs, just a few examples:
Minimalistic HUD - A simplistic HUD that can be activated via the options menu. This is more aimed towards Hunter HUDs simply due to the fact that the HUD is everywhere, there’s a compass in the bottom right along with your kit with the classes in the bottom left with curvey health and jetpack bars on either side with weird designs on the side (The two curved white lines with dots).
I think a minimalistic HUD could be as simple as helping people who make recordings/music videos/etcetera or incredibly helpful to people who prefer to have everything say on the side or on the bottom of the screen. This could also be preferred since it would take up less room on screen.
HUD Opacity Bar - Primarily for people who record or want a more cinematic feel to the game, what harm could a HUD opacity bar do? All it would do is make things that appear on your HUD and in general (i.e health, jetpack, sidebars, classes, kit, compass, etcetera) disappear from the HUD. This can help Monster and Hunter perspectives get a more cinematic feel when recording videos and such but also can just be a neat little feature for people who prefer to have a slightly transparent HUD or none at all.
Character HUDs - This is something I brought up in a thread made waaaay back in July, I think character based HUDs would be awesome. Why you may ask? Well for starters it gives the visual artists something to do when they’re not working on adaptations or new effects or colorblind support etcetera.
This proposed change would be something not for all characters but for specific ones, ones that would have different HUDs (i.e Lennox, Bucket, Emet, Crow, etcetera). I use these Hunters as an example because Lennox is in a giant powered suit of armor, to me, it would be quite cool to see a variation of the standard HUD for her, same goes for Bucket or Emet, both are robots, both see differently than Humans, so why do they have the same HUDs? (other than it’s super easy that way) and there are other Hunters but these are the primary examples.
Customizable HUDs - A suggestion to allow something similar to SMITE’s HUD editor. For those unfamiliar with SMITE here is what it looks like:
In this editor you can literally change every single item that appears on your HUD, where your kills show up, your health and mana, your items, your quick chat, your chat, your little icons on the top and sides, etcetera. You can also change the opacity along with other settings for each one.
Now I’m not sure how much time or effort it would take to implement any of these (if any of these are ever considered) but I feel they would add an extra layer of accessibility to the game.
At the very least add a HUD opacity bar please