I’m really into competitive communities, particularly when there are live events to travel to with more than just ego on the line. While it’s yet to be seen if this game will take off competitively, I’ve been contemplating how exactly it would work if it did…
In most games Team A fights Team B and whoever wins gets the money, simple enough. That obviously wont work here because everyone would play Monsters, why split money with people when you don’t have to? Due to the 4v1 nature of the game they’re going to have to break from the norm with regard to how tournaments are run.
The only logical thing I’ve been able to come up with is all teams are made up of 5 people, 4 hunters and a Monster. Team A’s hunters fight Team B’s monster while Team B’s hunters fight team A’s monster, that would be 1 round. How you determine victor when, say, both teams hunters win is where things may get complicated, but I’m sure there will be suitable secondary and tertiary win conditions.
I’m not really seeing much of a logical approach beyond this without having a flood of monster players in it for the money. Any community thoughts / dev input on this?