Don’t get the subject wrong, Titan Fall is far from actually dead. In many ways it’s been a pretty solid success. During ES 2013 Titanfall gathered many of the exact same awards that Evolve did in 2014. Taking note of that – the buzz level and public interest for Evolve is a bit lower than that of Titanfall. Does this suggest that Evolve is not everyone’s kind of game? Maybe. In fact because people are so diverse there are too many factors to count which influence public interest – so I’ll just focus on one of them for now.
I’m worried. I put my money on Titanfall because I wanted something. I wanted the game that was advertised and I played the game that was advertised. The company nothing I got exactly what I paid for. BUT – I forgot something very important – a lot of other people bought it too.
Sure AAA developers / publishers want to sell games. They want to sell them to as many people as possible. Well and god but these games often come with poor match-making systems and hackers – the biggest and most difficult issues with games of this genre. Let’s cut to the nitty-gritty facts here: Evolve will have Hackers and lots of them. So curve your enthusiasm because they are going to spoil this game. Hackers will reek utter havoc in this game in the first several weeks of its release and only get progressively worse. This is what spoiled Titanfall for me. Too many hackers.
Sure they promised to move them around to different servers or what-not, but that really hasn’t stopped them from popping up. People play thee games online and that is what is really starting to bug me so much – all of this hard push for Multiplayer has changed the face of the gaming landscape. Developers still make games for normal people without hackers in mind but low and behold hackers pop right in every single time.
I’m tired of it. Really I am.
Every big release, every year, for the past 10+ years was good for maybe a 3 Days at release. Testing periods were always fun and interesting because no hackers existed yet as many of the testers spent their time making and developing the hacks during Open Beta periods. But the moment release days hits (a day lots of Hack Developers strive to meet for the demand) – the game begins it’s steady fall into ruin. Sure you can still have fun with it but the whole experience and atmosphere feels soiled.
So I’m looking forward to Evolve, I’d love Evolve – but serious what’s the big scheme to handle Hackers this time? I really need to know more because I’ve heard N O T H I N G about it so far. Hacking a huge issues these days and it really needs to be addressed, shared, and discussed a great deal. Launch Day hacks will be live and ready. We can Alpha/Beta/Stress Test all you want and the game will feel fine and dandy and the world will be full of roses and dandylions – but that’s not going to change the fact that Evolve is going to open up to a hack-invested Multiplayer public.
Please, let us know a lot more about your plans on hacking. No game is Hack-Proof. I’m not asking to have a game Hack-Proof… personally I’d love one but that’s beside the point. And don’t sweep around and say “buy it on a console, there are no hacks on a console” because that’s sticking a huge middle finger up to all PC Gamers. But that wouldn’t be the first time developers care less about PC players.