In my experience(and apparently many others) Val presents a problem. Though there is some disagreement about what exactly the problem is, I believe I have identified it as well as two possible solutions. The problem is that she has 3 “skills” which all require active time to properly utilize(Laz and Caira BARELY have 2 since napalm grenade and laz device hardly require any actual active equip time) , she isn’t actually that good at keeping the team alive without a perfect team comp of skilled players and her “theme” is completely muddled.
A medic cannot possibly be expected to heal properly with a sub-par, single-target med gun that requires significant equip time when there are two other weapons screaming to be used constantly. While she is a Medic, she just doesn’t play the role well. Val’s med gun just doesn’t stand out in any truly special or interesting way and it seems that people primarily pick her for the tranq dart and to pair Sniper with hunters like Parnell for big damage boosts. Med gun does almost the exact same thing as healing grenade launcher except it’s worse in almost every way.
Val only works with the right team comp of skilled players on a lvl 1-2 monster. Anything else and she’s at a tremendous disadvantage. She’s just not that good at anything. Luckily, I think I have two legitimate solutions to this problem.
Increase medgun heal rate by about 80% with a clip size of about 5 seconds and a reload speed of about 8-10 seconds. What this change would do is make her the Medic she is supposed to be; a terrific single-target burst healer at range. Every medic needs a theme and Val’s tool kit will only work properly as a single-target burst healer. You cannot be expected to channel med gun constantly in order to barely keep up with monster damage even with perfect positioning when there are two other weapons you need to be using every few seconds.
Using med gun as a burst heal with a small clip will give her the opportunities she needs to utilize her sniper and tranq guns without worrying that her entire team is about to die before she gets off more than a couple shots with either.
I prefer solution #2 because it forces more enjoyable strategic decision making and gives Val 2 active equipped skills instead of 3.
First things first, buff Med Gun heal rate by about 15-25%(it’s still too low no matter how you look at it).
Remove Val’s Sniper Rifle.
Replace Val’s Sniper Rifle with new skill, “Enhance Systems”.
Enhance Systems - 25 second cooldown: Activate Enhance Systems to empower your skills for the next 6 seconds.
- Med gun: Med gun heal and drain rate increased by 80%
- Heal Burst: Heal Burst heal amount and radius increased by 40%
- Tranq Gun: Tranq Gun shots place a weak spot on the monster
So that’s it. This solution would make Val a fully capable burst healer with a heavy focus on timing and a MUCH more fluent style of play. If I’m going to be honest, the chance of any of these changes making it into the game are probably about 0.0001%. Regardless, that’s my 2 cents and I can always be hopeful.