My theory is that the reason patches take long is because patching consoles are a pain in the bum. Before they even charged you every time you did it, but I think they changed that with the newest “generation”.
I imagine it’s still a lot of paper work.
Yeah, they have released patches on just one console at the time, but tey are usually within 3 days of eatch other.
I don’t think they wan’t to release a patch if it’s not on all three platforms withing a relatively small timeframe.
Now, I also think they are terrified of breaking things again, and who can blame them? I mean, the recent Kraken issue is a good example for what a minor thing can end up breaking everything. They also have to deal with balancing, because some hunters have a normal win rate but is very powerful, just because majority of people have no idea what they are doing with the character.
We also have the Wraith incident. We know they have had a fully function able Wraith for ages, probably years, but no-one at TRS released she could dome dodge, abuse decoy to run away and so on.
However, why would they not allow the community to beta test, that’s the real question. I mean, it’s probably hard to do on consoles, so it would be best to do it on PC, but then the console users would complain, but that’s it. I’d love a proper changelog thread(no, not the telemetry thread) that is updated often and used as a dedicated place to discuss changes with the community.
I’d really love some proper communication between the devs and community on what’s currently being worked on, updated on a ~daily basis.