Once you get to chapter two, you end up having to replay levels (farm) a fair amount. A single hit from kraken floors my team of hunters, but now that I’m half way through it they can barely survive if they’re all full health.
Also, the drop rate of uncommon/rare bones makes completing the bestiary rather time consuming. I’m hoping that chapter three and four have raised drop rates.
As for the mastery, it’s great. You get the perfect amount in drops to complete the characters. As I said, I’m about half way through the second chapter and I’ve got medic full up on mastery and support is just starting.
Full rating? Probably a 4/5, but an extra point is given just because it’s Evolve :P. The difficulty is pretty ramped up from the end of chapter 1 to the start of 2. If it doesn’t ramp up even worse from 2-3 and 3-4, I think it should be fine.
Things I’d change – Drop rate of uncommon/rare bones. ‘Spawn’ rate of the monster tiles should be reduced a little, or the kraken’s damage should. That’s about my only gripes.
Update – It does not get easier. Stage 1 Wraith and it’s wildlife is enjoying it’s feast on my innards.