Lots of people will be flooding the forums today and tomorrow. So here are some tips from veteran players that will REALLY help you out. If you are a vet, please share some advice with me.
–PC: Q to ping. This function is the most useful thing out there when it comes to hunter teams. If you can ping the monster, it turns red. This allows other players to follow up and create a cut-off situation.
–Use placement abilities like mines or traps as much as possible while you roam around or search for the monster. This can deal damage to your enemy(s) while they are searching for you. An assault on my team won the game for us by placing a mine on the field and forgetting about it, trying to run away from the monster as the rest of the team was downed.
Hunters: Split up. If you get the Medic and Assault to follow tracks, and the Support and Trapper to move towards the tracks coming from another direction, you will be able to flush the monster out and trap it easily. Think of it as a forking maneuver that spreads out evenly then converges inward.
–Use your Mic. Please. It helps SO MUCH MORE than having a silent hunter or pings only. Coordination is key to this game, and mics make this a lot easier.
–When playing Trapper, don’t get dome happy. If the monster engages on his own terms, keep the dome in mind and fight it out. When he begins to show signs of retreating, and the hunters are in OK shape, throw down the dome to punish the monster for the engagement. This allows more time to dish out damage than just throwing in the dome a soon as you see him.
–Don’t damage the monster while he is running away. Any damage done from 60 meters or less away will boost the monster’s stamina, allowing for more leaps and dashes. Use tranquilizers, slows, tracking darts, or other passive abilities until the trapper can dome it or the monster engages the hunters.
–It’s the TEAM’S job to track the monster. Do NOT put this job on one person, and just because there’s a trapper, it DOESN’T mean they can’t use some help finding tracks and locating the monster’s location.
–Monsters: sneak and hide in brush or in corners of rocks. Stage 1 and 2 are fairly small monsters. You can easily throw off a hunting team by crouching in a heavily-brushed tree and waiting for them to pass by. I’ve done this and have had this done to my team many times with great effect when we didn’t have Cabot or Maggie.
– Don’t hug the map’s edge. If you are playing “Ring around the Shear map” you are going to get caught faster than you would running in unique directions. Moving around the ENTIRE map without making some sort of circle can easily stall the hunters and allow some meats.