Has anyone noticed...?


Has anyone noticed that if you are on a high a ledge or any where stationary shooting at the monster your character moves or falls off? this is extremely frustrating when shooting down on “safe” high points and the oh so precious jet pack fuel is very much limited…


yes i did… maybe they are using a bullpop and the handle is getting lighter so they tip forward… who knows?


I just want to know if turtle rock made it an active part of gameplay or if it really is a complete error in developing in gameplay on their part and if it is, are they aware of it.