So occasionally (more frequently lately) Goliath freaks the hell out when you’re playing him. Usually happens after a rock throw, you move super crazy fast, just sliding around. It counts as “real” movement, too, you don’t get rubberbanded back into place. It’s… not much of a benefit unless you’re running away, as it’s super slide-y and awkward, you can throw rocks while on the move, though!
How is this costing me wins? Well, it happened earlier as I was trying to finish off a downed medic, I pick up a rock, and go sliding 100 meters away. (I was holding the back button to move back once the rock was thrown.) they get him up and I’m combo-d right into Goliath’s classic “ultra slow falling,” which seems like another bug.
Now, I don’t actually care about WLR or anything, just a dramatic title, but this problem is happening more and more lately, and I think it’s how I’m trying to move while throwing rocks. I haven’t made a video yet, as I figured it’s a pretty common problem, but if it’s not, I’ll be happy to provide video evidence, as it seems to happen at least once a match. It’s really awkward when it happens. I have to sit completely still to “stop” it, or else it’ll stop on its own after a few second of movement. On the one hand, I don’t want to abuse it, but stopping makes me take a large amount of damage, on the other hand, using any movement benefit gained from it seems like straight up cheating by exploiting a bug. It really sucks when it happens. I don’t want or need exploits to beat you down! When I come for you, you get no excuses!
Anyway, again, lemme know if I need to provide a video.
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