I guess this could be a series but this an improvement to Goliath.
On Evolve Goliath has the following:
Now if you noticed the ability “Fire Breath” use to be called “Flame Breath”
If you noticed this you may have noticed these:
Velocity: The bigger the rock the higher damage
Radius: Upgrades the blast radius
Frequency: The more spark charged the higher damage
Radius: Increases the blast radius
They use to just say damage but over the years TRS changed them
Now Fire Breath has “Range” and “Radius”. Now in my opinion get rid of “Radius” and move “Range” down then replace the top spot with “Temperature” adding smaller amounts of damage or how ever to make it more balanced. Cause I think radius is useless in fire breath.
Now for an improvement for charge, radius is fine, now I think duration should only be a MG thing improving that ability meaning move radius down and replace with “weight” adding more or small amounts of damage when wrecked into.
So then the whole thing would look like:
And that’s my first suggestion series to Goliath
Opinions are welcome, but don’t get to mean please