I figure more video evidence of this stuff always helps. I’m guessing this is a latency thing, but if so, that suuuuucks. That would mean hunters benefit greatly from a bad connection. It was also against two different players, so I dunno. (I never checked the connection status, unfortunately. But it seemed to be fine otherwise.)
Excuse the background noise, I listen to stuff and watch videos on my second monitor, because Monstering is lonely business:
I’d also like to note that the entirety of this match was one of the buggiest in memory. I got the sliding-around-the-map issue multiple times, a few more of these rock throw duds, a 3+ seconds “floating gently down the side of a rock, helpless” bugs… in the dome at stage 3 with minimal health no less, along with some other stuff. I only uploaded this because rendering out the entire match would take a while and I think most of this stuff is on record as known issues.
But this in particular bugged the crap outta me.