Currently only Monsters can consume an elite buff by eating the elite buff. The only way for Hunters to do this is to camp the elite buff, which makes them lose focus on the primary objective: hunt the monster.
My suggestion: If all four Hunters pick up the elite, remove the elite buff status (essentially so the monster can’t get it).
This would also help alleviate the advantage Monsters get with spawning 45 seconds before Hunters even drop too.
- Monster races for damage resistance? Hunters can either race to catch him eating it, or race to get Damage Dealt.
- Reload/CDR elite runs across one of the Hunters? ALL must pick it up for it to be consumed.
- Trapper is right behind the monster with the freshly killed elite 100m back? You’re going to have to make a decision if its worth getting it or not.
- Assault has damage dealt, yet you just found damage resist (which would be helpful for Support and Medic) Assault should be a team player and get damage resistance to eliminate the possibility of the Monster getting the elite buff.
Thoughts? Other suggestions?