The title says it mostly. Versing Goliath i would be hit by a rock throw (mid air i think) but instead of throwing me backwards like real physics i would be catapulted towards the monster, and i would usually have that much speed that i pass the monster by alot. I have only noticed this happening since the 2.0 (latest) patch.
I would say this bug ends in my death but it usually doesn’t because of how far past the monster i usually travel.
To be honest this bug is just funny and immersion braking.