Hi everyone and TRS,
I checked the game before long ago and yesterday decided to come back to the game. Also noticed the name changed to - Evolve Stage 2.
Played a little bit, was nice and interesting. But i think the is content available. I mean it is nice and fun, and cool, and a lot thing done. But i have more wishes and suggestions. That i wanna share with devs and company. Who knows maybe you guys will think about it, and release some of the best ideas of game improvements.
Monsters are nice, but there is not so many monsters. Would be cool if there is will be a bunch of them like 20-30? This will add more interest to the game, and also more hrs of playing from ppl because they wanna experience them all.
Plus to this, i think --> and this is very important idea probably. Every type of monster have his own 4 unique skills/abilities. But it is only 4. What if you guys will extend this? For example lets say every type of monsters have not 4 skills, but like 10-15 or even 20, BUT in the same time you can choose only 4 skills to take and fight for the match. Then you just set up points on every skill and you good to go. What that means? That means for example hunters know that they will fight against Goliath, but they never know what to expect from this current Goliath in this current match. He for sure have his 4 skills, but from 20-30 available for Goliath.
And this is cool because you can make marketing here too. Some of skills will be on the market available or you can open them by buying with in game currency. OR/AND some of the skills cannot be bought anywhere and only can be opened by lvling up the Goliath or the players own global lvl.
So here we go, every monster will have their own 20-30 total skills available to craft on every match start unique monster for the match and hunters will never know what to expect exactly. This opens more and more interesting game play. And of course all of this need to be tested for balance, sure.
So what we will have then in the game about monster? Yeah bunch of monsters 10-15-20 plus evey monster will have 20-30 skills available, but only 4 can be taken to the match. You will never know what Goliath exactly you will face by abilities on current match.
- Store and marketing. What if you will create inventory in the game? And will let ppl to add friends and share items in game? Then you will create items like, this kind of skill effects, or skins(that you already have in game) as items too, models, etc. Like in dota evey player will be able to decorate his monster with model, skins, skill effects. Or send them to friends as items. Or sell them on in game marketplace(where per every transaction you guys can take liiiiiitle fee), or just buy them from your in game store dear TRS for real money. Like in dota, this things very similar to dota items. But all we know how dota was successful right? Maybe in this case Evolve game can become even F2P? Everyone will be happy. After this only what you will need to do then…
- To open on the steam workshop tools for ppl to be able to create their own models, skins, skill effects etc. The best ones by votes, you guys will add to the game on the marketplace for real money(where per every sale of item you take only 20% of money, while 80% for example let say will get the author of the item) and/or also will gift some on events or tournaments etc. You game content in this case will grow like mushrooms super fast and will have best quality by expectations from game community of player, because they voted for those items and wants in them game. Of course items will have Evolve game style in general, there is will be rules for that.
But this will be i think success. Thanks.