So my inner math nerd decided to go on a rampage today, and I thought I’d share the collateral damage with the community.

I remember a while back, @Plaff made a post tallying up the possible hunter monster combinations possible in the game. The result was around 3000 (2916 to be exact). This got me thinking about other statistics, and here are the results.

What we know:

There are 12 hunters, consisting of 3 characters from 4 classes.

There are 3 monsters, and a 4th as future DLC.

There are around 12 maps on release

Each monster and hunter has 9 available perks

Each monster has 4 skills that can be leveled 3 times.

Each monster has three stages, each of which can allocate 3 skill points.

We know of 1 game mode.

So what does this all mean. Lets start with what has been said:

There are 81 possible hunter teams in terms of characters on a team

With 3 monsters to fight, this is 2,916 scenarios.

We knew that though. There is a trick here though. For every character, you will play differently depending on which perk you take.

For hunters this means:

For hunters there are 6,561 different combinations of perks that can be used across your team

Therefore there are 531,441 different play-styles for each hunter in a team of hunters

This means there are 6,377,292 ways to play as a hunter

For monsters the skills you level up matter a lot, not only which ones but at what stage. This means:

There are 20 possible ways for a monster to start a match with skills alone. 180 factoring in perks.

Without perks, that means at stage 3, the monster has 800 possible paths each with different tactical value.

Including perks, this escalates to 7,200 possible monster builds, again each with unique potential.

With 3 monsters, that is 21,600 builds at release and 28,800 with the first DLC monster.

Remember, that is in a vacuum. If you include maps and hunter teams you can fight the **total number of unique hunting scenarios is 137,749,507,200 on release**. In case that a number that big is hard to look at, that is about **137 billion cases.**

With the first DLC monster, this number will increase to 183,666,009,600 (183 billion scenarios) if you get it, and 183,665,923,200 (still 183 billion scenarios) if you don’t. (that’s only 86,400 scenarios you lose out of 183,665,923,200. By significant figures, that is practically negligible - hopefully this will make the DLC nay-Sayers feel a little more reassured)

Pretty cool eh? **It doesn’t even include the effect of skill progression, additional modes, and all other content we are not aware of yet**, which will make the number increase wildly. Also remember that each scenario will unfold differently depending on who is at the controls of each character.

Lets go a little deeper, shall we? How about for the Big Alpha?

Lets assume we have the 3 maps we’ve seen plus the 2 monsters and 8 hunters we know of.

If this is true then:

there will be 4800 monster builds to try

there will be 54 possible hunter teams, and 354294 possible hunter builds

That means that there will be a total of 1,700,611,200 scenarios to play in the alpha.

If each match takes 15 minutes, it would take 48,533 years to try them all (the full release would take 3,931,207 years to experience in full)

So there is my crazy number rampage. I hope you enjoyed it!

EDIT: updated knowing there will be 9 perks across monsters and hunters