For the 100th time remove 180° melee attacks via contextual melee


#1

It is utter shit to finish support because there is random shit behind you and he is stealthed in front of you your monster decides that you best hit BEHIND you. I want to be in charge of my melee attack direction at least thank you very much.


#2

100% agree with this. Lost a lot of matches because my monster decides that even though there’s a support or medic with 3% health in front of me, even though I’m targeting them, I actually want to attack the fucking obsidian grub or some other creature that’s walking behind me.

The most annoying feature(bug) this game has.


#3

Is this actually a thing? This never happens to me.


#4

You must be lucky as hell then, or no one stands behind you when you’re fighting. It’s absolutely annoying and game breaking.


#5

This is a thing, devs are aware of it since at least january. Nothing has changed, nothing got adressed so far. Sadly, this will most likely stay as it is.


#6

Maybe XBox just doesn’t have that feature? What system are you guys on?


#7

PC and I can’t imagine it being different anywhere. It is simply the way meleeattack work.


#8

Isnt it some sort of aim assist that you can shut off? Idk, i might be thinking of something else. Nothing quite like attacking assault when you were about to kill Laz.
Ahhhh, memories


#9

QUIRKLY, ARISE!

10 chars


#10

I have never had this to be a significant probrably. It probably is just you guys really


#11

Definitely annoying. Not gamebreaking, but annoying.


#12

They also need to implement the fix to aiming beam weapons, they love to latch on to the wrong target.


#13

I cant understand who thought that it’s a good idea to not bind direction of attack with camera angle. You turn camera 180 and press attack=> monster do 180. But no, let’s have this gamebreaking feature. And, yes, it’s gamebraking A LOT, because it usually completely turns the tide of battle.


#14

I think its a PC thing, you Xboners get all the luck


#15

we do, dont we. Hmmm smell that new free dlc maps hmmmm, oh wait you cant! MUAHAHAHAHAHAHA!


#16

So much hate >_>
Oh well, at least ill be enjoying it at 60 fps ooooooo


#17

I’d say this is gamebreaking, that 180’’ turn is enough time to make the support get away. It’s freaking annoying.


#18

I can assure you that it happens on xbone too. Hank cloaks 3 ft in front of me with like 2% health and I apparently Goliath thinks that the canyon strider that’s running out of melee range is what I’m going for. :disappointed:

Agreeing with @Cheese_Helmet, not game breaking, but annoying…


#19

Xbox 1 has 60 FPS if I remember correctly


#20

For me it happens regardless of whether the target is cloaked. I can be attacking assault and the same thing will happen if there’s any target right behind me.