So I have an idea to make sneaking more viable. Add a new perk for the Hunters.
What I propose is this: Monsters footprints no longer leave the glowing blue aurora, instead add a perk that allows the Hunters to see the blue aurora like normal. It will be available from lvl 1 (like Jump Boost is) and it will let you see the aura. This will allow Monsters to run around without having to worry about the aura.
I know this sounds way OP in the Monsters favor but keep in mind, Monsters do leave a footprint when they walk, its just underneath the aura and that footprint shows up in dirt and other soft materials so this could help make Monsters go towards things like rocks and man-made structures, this allowing stuff like caves to not be the only resort to experienced Monsters. So there are realistic ways of tracking like following the dirt prints, knocked over trees, corpses.
Now say you have no idea how to look for those signs, well there’s the all too familiar Carrion Birds to help out, this perk will help lower levels find the Monster and higher levels evade the Hunters. Because we all know that at higher levels (against experienced Hunters that is) Monsters are generally underpowered… unless its Kraken.
The perk could also be added on to the Albino Spotter’s buff that allows you to see creatures within 40m.
What do you think? My reasoning behind this is also you don’t really see tracks until you’re within about 15m of them so its not like you can spot then from across the map anyway.
TL;DR Remove the blue aura from tracks and add that as a new perk.