Did the adaptations help or hurt the player base? how much have the adaptations affected the balance of the game? Do they make any sense in terms of lore? how much of a focus are the adaptations for the devs and should they be focusing on other things more?
These questions and many more will hopefully be debated/confirmed here.
I’ll start, this has been on my mind for a while now. In terms of the player base, the adaptations were probably a good thing. It met the demand that so many people have been asking for for a while now to have entirely different skins for characters instead of just weapon skins. However, as the game shows, these new skins did more than make an appearance, they were made their own character. The number of hunters went from 20 (counting all of Team 5) to 24 and the number of monsters went from 5 to 6. That’s good, more characters to choose from, more variety for team comps. Not to mention… free content!
At first, I thought this was a good thing. More characters that are relatively balanced for much less work by the devs? Doesn’t sound too bad. Then when TSH and WM got released, I don’t know what to think about this anymore. One of my favorite characters, Maggie, was just given a massive damage boost and some of the only draw backs are that daisy has less health and WM can only shoot one harpoon, while the harpoon can be placed from further away and hold for further distances. To me, this made Griffin seem a lot more situational, because the biggest difference between Griffin and WM’s trapping abilities are a couple of seconds, and WM’s harpoon can be where no hunter is.
I found myself saying, ‘there’s too much variety’ for the first time. I got the feeling that bugs that were affecting the core mechanics of Evolve like traversal bugs and other issues like the Hunt matchmaking queue system taking forever to match certain people up were taking longer to get fixed because adaptations are being made at the pace that they are.
In terms of new players, I do not feel that these adaptations helped. Recently I helped buy Evolve for one of my friends and I was trying to teach him the ropes of characters including Hank. ‘He’s got a shield that you can put on people in combat to prevent damage,’ etc. but then I realized he wanted to play TSH, so I had to describe the difference between regular Hank and TSH. It made it a bit more difficult for me to explain and seemed harder to understand. Not the biggest deal, but figured it was worth mentioning.
What do you guys think? What were good and bad about the adaptations? Were they important and was there something more important that may not have been (or may not have appeared to be) getting as much attention? What should be avoided in the future and what should be continued?