Hey TRS!!! I know these ideas might have been already brought up, but I feel these should be added to make your game more immersive and fun for both the hunter players and monster players.
We have been asking for this for the longest time. It would be so beautiful to be able to have your beasts roar on command for a badass shout into battle.
#A Sprint Option for the Monsters#
This ability will only be available at stage 3. It would be scary as hell seeing a stage 3 Goliath running at you (thus more immersive) like in the opening cutscene and thus more cool for the monster player for he sees how the monster looks first hand.
#A Grapple/Throw Ability#
Last night I was playing as Tiger OG (orginal Goliath) and it came to me. It would be so awesome to be able to pick up a hunter and throw them into a wall. Of course this would be difficult to balance, but fun nonetheless.
#Sudden Death Arena Upgrade for the Sole Survivor#
This should only be implemented if some of the combat ideas above were to be added as well. I feel the soul survivor should also get a jetpack recharge buff instead of just a damage buff, that way it could be a true 1 on 1. Because surviving for 30 seconds after your last teammate has fallen is basically a death wish when versing me. Sure the monster basically ‘earned’ the victory, but it would be cool to be that lone hunter pulling off awesome dodges, and fighting the monster in a more cinematic kind of way with a better jetpack recharge rate. Maybe make the extra damage down to 3x instead of 4x to even it out.
These are just some ideas. Sure some of these seem unbalanced as hell but I think it’ll make the game more fun for everyone. It’ll just take ALOT of thinking to balance them out. In my mind it’d be cool to see a monster throw my teammate while fighting the beast. But that’s just me.
#Anyone got Any Ideas of Their Own?#
Comment them dammit! I want to see what this community has in their minds to improve Evolve