Farming Character Masteries should not be allowed in Private Matches


#1

I agree that private matches are a good source of practicing and having fun with friends but my real issue here is that people can very easily enter a private match and gain their mastery off of their friends. Private matches should without a doubt stay but there should be NO sort of gain from playing them. I think personally mastery should only be earned in public lobbies against random people. Private matches are simply a source of fun or casual play with friends whether practicing as a monster or practicing hunter strategies. Your level cap is low so why not require people to gain that along with mastery in public matches against random people.


#2

I dunno about you but I’d rather not spend hours trying to get headshot dmg on my machine gun with Griffin and Maggie by relying on a pug who probably wont even shoot the monster in the head. Or let my team down because i sat there healign them while their downed instead of just reviving him


#3

So you don’t want to try


#4

So you would rather sit in a private lobby and get all your head shot damage in a matter of minutes by shooting your monster friend who stands still watching you shoot him? That’s ridiculous.


#5

Well spoken


#6

Its not about not wanting to try I don’t want to have to rely on a pug medic creating weakpoints. As far as I’m aware thats the only way to technically get a headshot


#7

Definitely not the only way to get headshot damage. Lol. If you shoot that big thing atop the monsters shoulders (generally has 2 eyes…maybe a nose) you earn headshot damage. Does having weak points help the cause? Yes of course but it is not mandatory. Simply requires time an effort.


#8

I was under the impression that the whole point of the medic sniper leaving weakpoints was to replace the traditional headshot method and theres no need to act like a douche


#9

I understand what you’re saying nobody wants to lose and you will lose if your medic is actively going after a gun mastery.


#10

Yea, because creating a weak point on end of its tail counts as a head shot.
As the name of challenge says, shot the head.

I’m afraid there are certain challenges that even I would do in private matches (revive with daisy 2 times in 14 different matches…).

However I do agree, reaching elite version of the character shouldn’t be possible in a private match.
Maybe just clearing first stars in private match to be allowed and rest 2 disallowed would be a way to go.
You can unlock every single character by playing private matches, but you can’t master them.
Last thing I want to see is elite dude with trapper who can’t even catch a damn Power Relay into his dome.


#11

I thought the challenge required the med to get a mark on the head of the monster THEN you shoot it obviously the tail doesn’t count :stuck_out_tongue:


#12

Headshots are counted when you shoot the monster in the head. There is a separate mastery for weakpoints.


#13

Thank you for clearing that up


#14

That’s part of playing a game that requires leveling up. Sometimes it’s tedious and possibly detrimental to the team but you have to space it out. I would rather that happen then see people get it all done in private lobbies.


#15

Very well put. with the mastery requirements being adjusted it should make things easier to attain… even daisy. so with the level cap low and mastery getting easier I personally just prefer all mastery work done in public lobby. However I do see your case of unlocking just 1 star!


#16

I would rather the opposite actually. I am not particular about somebody having all their mastery done via boosting in private games, but I will be fairly fed up with a Markov trying to throw mines the whole game, or a Val refusing to heal you so that she can get ‘Revive with your med gun’ when you’re incapacitated.


#17

So whats wrong with me wanting to not let my team down and just skip over the medic star for tedious time consuming revives?


#18

It’s the way it’s being done. People are lazy now. Having to get those in public shows a sense of accomplishment and work. It takes longer to get them meaning the longevity of the game is increased.


#19

I’d rather not sit there getting frustrated while trying to get that last revive while simultaneously letting my team down and them getting mad cause I’m the guy trying to complete a star


#20

At the end of the day, all you get out of it is minor stat boosts and a skin that isn’t really gonna be noticed by the rest of your team so what does it matter